Any rigged biped models can be imported, characterized, and facial rigged in Character Creator.īrand new animation features let character designers see and test living characters inside Character Creator, help to check character rigs, test cloth skin weight, setup physics, and render characters with a turntable. Whether humans, creatures or props, creativity is no longer limited by the existing CC character base. The CC4 native character is upgraded with 140 blendshapes from 4D scanning for refined motion capture, face puppeteering and lip-sync with iC8 AccuLips. This is a big change to CC4 that opens the door to 3D artists allowing them to set up their characters for use with the real-time animation tools of iC8.ĬC4 characters have the most customization for animation setup with custom blendshape import and assignment that unlocks the iC8 facial animation and lip-sync for any character model. Broader compatibility with any character to become a CC4 character and also take advantage of the iC8 animation system. Character Creator 4 goes deeper into character development with bilateral features for a new version of CC4 digital humans and imported humanoids that support all the animation setup tools associated with CC4 native characters.
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